Think first. Then fire.

A rooftop standoff puzzle. Tap a character and they fire straight ahead. Work out the right order to take down every thug, keep the hostages safe, and do it in as few taps as possible.

Coming soon toGoogle Play

Notify me on launch
Mission12Par1 tapTaps0
Barrel
Wall
Thug
Hostage
Thug
Mirror
Agent facing east

One bullet. Two thugs. Leave the hostage alone.

Ready. Tap the agent or press Fire.

How to play

Three rules, then it gets hard

  1. Tap to fire

    A character shoots in the direction they face. No aiming, no timing. Just order.

  2. Plan the chain

    Shots bounce, explode and teleport. One bullet can finish a whole rooftop if you set it up right.

  3. Clear it in par

    Take down every thug, never hit a hostage, and use as few taps as the level allows.

Mechanics

Know your rooftop

Every piece changes where a bullet goes.

  • Mirror

    Bounces a shot round the corner. Angle it right and one bullet does two jobs.

  • Wall

    Stops a bullet dead. Sometimes the best shot is the one you block.

  • Barrel

    Shoot it and it explodes, taking out everything next to it.

  • Portal

    In one side, out the other. Bullets travel through the pair.

  • Turntable

    Spins whoever stands on it to face a new way.

  • Thug

    Your targets. Every one has to go down.

  • Armored thug

    Takes two hits. The first one only cracks the armor.

  • Hostage

    Never hit a hostage. One stray bullet and the mission fails.

What's inside

Seventy missions and a new one every morning

  • 70 missions

    Three chapters: Training, Hard Targets, and the Workshop finale.

  • Daily Challenge

    A new puzzle every day. Gentle on Monday, brutal on Sunday. See where you rank.

  • The Props Tray

    Some puzzles hand you the props. You decide where the mirror, wall, barrel and portal go.

  • Verified scores

    Every clear is replayed on our servers. No fake scores, fair rankings.

  • Streaks and coins

    Clear the Daily on back to back days to build a streak. Coins unlock agent skins and avatars.

  • 3 stars per mission

    Clear it, match par, and do it without failing once.

  • Back up with Google

    Play as a guest, or keep your progress and restore it on a new phone.

Screenshots

Six screens from the rooftop

  • Solo Standoff screenshot: Pick your mission
    01Pick your mission
  • Solo Standoff screenshot: Plan every shot — Level 14, Last Words
    02Plan every shot — Level 14, Last Words
  • Solo Standoff screenshot: Build the setup — Level 12, Angles
    03Build the setup — Level 12, Angles
  • Solo Standoff screenshot: Clear it in par — Bank Shot, three stars
    04Clear it in par — Bank Shot, three stars
  • Solo Standoff screenshot: A new puzzle every day
    05A new puzzle every day
  • Solo Standoff screenshot: 70 missions across the city
    0670 missions across the city
Built by Nesture-X

Shipped in-house, from sketch to store

Solo Standoff was designed, built and shipped in-house by Peter Kiarie at Nesture-X, from the first sketch to the Play Store.

  • React Native
  • Expo
  • TypeScript
  • Supabase
  • Postgres
  • Edge Functions
  • Google Sign-In
  • AdMob
  • A custom puzzle solver. It finds the shortest solution to every level and powers hints.

  • A level generator. It builds and grades new puzzles, including the daily ones, so no two players get a stale one.

  • Server-verified scores. Every clear is replayed on the server before it counts on a ranking.

Have an app or game in mind?

Talk to Nesture-X →
Launch list

The rooftop opens soon.

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